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Skill Suggestion for: Tanks
Hi, I was just thinking about a way to make Tanks a bit more "awesome" at taking damage and I came up with this skill:

Divided We Stand
Cost: 1% MP at activation an extra 10+0.5% MP for every party member and per 5 seconds
Effect: Transfers 50% of damage taken from all party members to the tank. The Tank retains his or her defense and protection calculations.
Skill Suggestion for: Tanks
Awesome suggestion I definitely think this would help in a lot of varying situations.

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